Stealth survival horror game The Fallen World announcement trailer available now

Top Quote The trailer is available now at https://www.youtube.com/watch?v=R4KjmvNpNjM Visit www.fallenworldgame.com for more. End Quote
  • (1888PressRelease) March 11, 2017 - The Fallen World takes place in a city where pain is god and life itself is only a means to suffering. Ancient deities and creatures from beyond reason reign supreme but humanity has it's own monsters to bear. The player can even be one of them. www.fallenworldgame.com

    DarkSpace Games has just released the official announcement trailer for The Fallen World, a stealth survival horror rpg currently in development. This is the first release of details regarding the company's latest project.

    From the start the player is presented with a small piece of a much larger and more intricate puzzle of goals and allegiances than they have information to solve. Piecing together these motivations and actions is how the player survives. Figuring out a way orchestrate them to the player's benefit is how the game is won. As in life, direct physical confrontation of all opposition is somewhere between Sisyphean and suicidal. Successfully navigating The Fallen World requires careful observation as well as quick reflexes.

    The Fallen World is a stealth focused survival horror rpg. Where many games set in large woodland areas present this concept in terms of crafting, survival in The Fallen World's stark city streets requires scavenging. The core gameplay loop revolves around the player "acquiring" enough food and water to survive and barter for a safe place to sleep (the only way to save the game). As in game tensions mount this prospect grows in difficulty, or disappears entirely dependent on player choice.

    Player led narrative is at the heart of the game's design. To that end the UI and mechanics are tailored to match the player character. PCs unskilled in armed combat don't receive aim assist, targeting reticles, or on screen ammo counts. Most of the inhabitants of the game's world are not soldiers or even gun enthusiasts. They're just people whose reality has come undone and as such are not trained in counting shells and controlled bursts.

    The Fallen World is in active development.

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